Meet the MonoGame team and get your questions answered
MonoGame Spotlight Announcement
Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
But what I carved between the words?
In the space where Elamite kisses Akkadian, I hid a small bird. Not the Faravahar, not the king’s bow. A karkam —the swallow that nests in the gorges of the Araxes. My mother’s mother was from that land. She taught me to make butter in a goatskin, to curse the Medes under my breath, to know that Armina was not a satrap’s tax receipt but the sound of water over basalt.
When the chisel slipped—deliberately, they said—I left a crack running down the neck of the kneeling rebel. The crack is still there. Rain found it. Then lichen. Then a British officer in 1835, pressing paper against the stone, copying my master’s lie.
I carved: “Armenia remembered the route home.”
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.