Idle Skilling | Cheat Engine

// Replace with YOUR pointer path (example below) // Find your own using Pointer Scanner! ptrCoins: dd 0x12345678 // Replace with your base pointer

ptrSouls: dd 0xABCDEF00 // Replace with your souls pointer Cheat Engine Idle Skilling

DeepFeature: // Read current coin value mov eax, [ptrCoins] test eax, eax jz @f mov eax, [eax+04] // Offset to coin value mov [someAddress], eax // Replace with YOUR pointer path (example below)

// Hook into game loop (example address - change!) // Find a stable code location that executes often alloc(hookLocation, 10) label(originalBytes) originalBytes: readmem(0xGameLoopAddress, 5) // REPLACE with actual game loop [ptrCoins] test eax

I'll help you create a for Idle Skilling in Cheat Engine. Deep Features allow you to find values that change based on game logic even if the direct memory address changes.

hookLocation: jmp DeepFeature nop returnHere: // Restore original code db originalBytes