Typical offset: [[renegade.exe+0x00A31B3C]+0x20]+0xE4 (vehicle under player control).
: mov [eax+0x70], (float)100.0
"renegade.exe"+0x123456: jmp newmem returnhere: [DISABLE] dealloc(newmem) Weapon struct: ammo count is an int at offset +0x1C from weapon pointer. command and conquer renegade cheat table
NOP the decrement instruction.
"renegade.exe"+0x00A31B3C → 0x0C → 0x128 → 0x70 → health (float) Static offset: 0x00A31B3C = player object manager pointer. Typical offset: [[renegade
Opcode pattern: FF 4D ?? (dec [ebp+...]) inside weapon fire function. command and conquer renegade cheat table