Imagine a teamfight. You are playing Sand King. You blink in, channel Epicenter. The enemy stuns wear off. You need to activate your BKB (Slot 1, Hotkey A) to avoid the follow-up magic burst.
The problem? was a sacred cow. Even if you remapped your hero's Spell 1 away from A, the underlying Attack command was hard-coded into the game engine. You couldn't delete it. You could only overlay it. dota 1 hotkeys inventory a
The most elegant solution was to bind inventory slot 1 to a different key entirely—often or a mouse button. But for those who didn't know better, or who used pre-made configs from forums like playdota.com , "A" for item slot 1 was the default. Why "A" Was Actually Good (For Certain Items) Despite the risk, some players swore by the "A" key for specific items. Why? Speed. Imagine a teamfight
Specifically, let's talk about the letter The enemy stuns wear off