If you want to show the Real Walkthrough properly, don’t speed it up. Don’t add jump scare music. Let the viewer hear the hum of your console fan in the background. Let the silence breathe. Because the game’s true ending isn’t a cutscene – it’s you, ten minutes later, still sitting in that doorway, and M. has finally turned around. But the camera is looking at the sun. You never see their face. And that’s the point.
Stop at the doorframe. Zoom in with L2 (or the “focus” button). You’ll see M. from behind – white shirt, hair moving in a breeze that doesn’t exist anywhere else. If you approach, you trigger the standard “Confession” ending: M. turns around, smiles, fades. Sweet. Boring. --- Hizashi No Naka No Real Walkthrough Video
Hey everyone. So you’re playing Hizashi No Naka No Real . First thing: this isn’t a horror game in the jumpscare sense. It’s worse. It’s the feeling of being the only person awake during afternoon nap time. The walkthrough videos you’ve seen probably skip the most important part: If you want to show the Real Walkthrough
M. will laugh – the only time you hear a full laugh in the game. Then they say: “Then don’t move. Don’t record this. Just be here.” Let the silence breathe
Instead, in the doorway. Use the “wait” emote (hold Circle + down on d-pad). Stay there for 5 real minutes. During this time, the camera will slowly auto-pan. You’ll notice that M.’s shadow doesn’t match their posture. It’s facing you .