Java Midp 2.0 Touch Screen Games Direct
public void start() running = true; new Thread(this).start();
class GameCanvas extends Canvas implements Runnable { private int playerX, playerY; private boolean shootRequested; private boolean running; java midp 2.0 touch screen games
protected void paint(Graphics g) offGfx.setColor(0x000000); offGfx.fillRect(0, 0, getWidth(), getHeight()); drawGame(offGfx); g.drawImage(offscreen, 0, 0, Graphics.TOP public void start() running = true; new Thread(this)