// GameView.java public class GameView extends SurfaceView implements Runnable private Thread gameThread = null; private SurfaceHolder holder; private volatile boolean playing = false; private int screenWidth, screenHeight; private float playerX = 100; private float playerY = 100; private int score = 0; public GameView(Context context) super(context); holder = getHolder();
// Feature: Save game state public void saveGameState(String gameId, String state) SharedPreferences.Editor editor = prefs.edit(); editor.putString(gameId + "_state", state); editor.putLong(gameId + "_timestamp", System.currentTimeMillis()); editor.apply(); juegos para android version 4.1.2
I understand you're looking to create a feature for Android games compatible with version 4.1.2 (API level 16, Jelly Bean). That's an older version, but still possible with some limitations. // GameView
public int getHighScore(String gameId) return prefs.getInt(gameId + "_highscore", 0); private SurfaceHolder holder