Bastard Games: Kings Fall
Within a week, the court was a nest of accusations, counter-accusations, and three duels fought in the rose garden. The city’s real work—trade, justice, repair of the aqueducts—ground to a halt.
The cleverest player was a woman named Miren, the King’s former bastard daughter, raised in the shadows. She had been taught the Games since childhood. She approached Kael one evening, knife-sharp smile on her face. Kings Fall Bastard Games
Kael gathered a small group of equally overlooked people: a stable hand who knew every secret tunnel, a scribe who could spot forged documents, a cook who heard every whispered conversation in the kitchens. Within a week, the court was a nest
Miren stood silent for a long time. Then she rolled up her sleeves and picked up a trowel. She had been taught the Games since childhood
Three months later, the Sunstone King died in peace, surrounded by healers and a scribe who recorded his last confused mutterings (none of which were treasonous—just sad and old).
No great battle was fought. No dramatic poisonings occurred. Instead, the city held an open council where anyone could speak. They voted not on a new king, but on a set of shared rules: transparent ledgers, open courts, a rotating leadership for public works.