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So if you ever stumble upon a nondescript DVD-R labeled “MOHAA_X360_FINAL” at a garage sale in Los Angeles… buy it. You might just own a ghost.
It sounded plausible. EA was on a nostalgia kick, re-releasing classics like Command & Conquer 3 . The 360 was backward-compatible with original Xbox games, but Allied Assault had never even been on an Xbox console. How could it be ported?
So what happened?
According to the story, the port was completed in early 2008 by a small, underfunded internal team at EA Los Angeles. They had rebuilt the renderer for the 360’s PowerPC architecture and reworked the AI for the console’s weaker CPU compared to high-end PCs of the era. It was done. It passed certification. It was ready to be pressed to discs.
Then, executive meddling struck.
Then, in 2007, a rumor began to flicker on gaming forums: Allied Assault was coming to Xbox 360.
So if you ever stumble upon a nondescript DVD-R labeled “MOHAA_X360_FINAL” at a garage sale in Los Angeles… buy it. You might just own a ghost.
It sounded plausible. EA was on a nostalgia kick, re-releasing classics like Command & Conquer 3 . The 360 was backward-compatible with original Xbox games, but Allied Assault had never even been on an Xbox console. How could it be ported?
So what happened?
According to the story, the port was completed in early 2008 by a small, underfunded internal team at EA Los Angeles. They had rebuilt the renderer for the 360’s PowerPC architecture and reworked the AI for the console’s weaker CPU compared to high-end PCs of the era. It was done. It passed certification. It was ready to be pressed to discs.
Then, executive meddling struck.
Then, in 2007, a rumor began to flicker on gaming forums: Allied Assault was coming to Xbox 360.