Simple Jenga ScriptSimple Jenga ScriptSimple Jenga ScriptSimple Jenga ScriptSimple Jenga ScriptSimple Jenga ScriptSimple Jenga ScriptSimple Jenga ScriptSimple Jenga ScriptSimple Jenga ScriptSimple Jenga Script

Simple Jenga Script May 2026

Simple Jenga Script May 2026

local function removeBlock(block) if not block or not block.Parent then return false end

-- Check for fallen blocks (any block moved far from original Y) local fallen = false for _, b in ipairs(tower:GetChildren()) do if b:GetPivot().Y < 2 then -- arbitrary height threshold fallen = true break end end Simple Jenga Script

-- Switch turns currentPlayer = (currentPlayer == "Player1" and "Player2") or "Player1" return true end local function removeBlock(block) if not block or not block

if fallen then print(currentPlayer .. " made the tower fall! Game over.") return false end Simple Jenga Script