The | Nature Of Magic -ch.1- By Slate Interactive

Are you going to pick this up? Have you tried humming into your controller yet? Let me know in the comments below. Disclaimer: This review is based on a pre-release code provided by Slate Interactive. All opinions are my own.

Chapter One opens not with a battle, but with a failure. Kaelen, now a ferryman transporting mundane cargo, accidentally drifts his skiff into a restricted “Echo Zone.” The hull of his ship begins to sing. Moss grows backward. Time seems to hiccup. The Nature of Magic -Ch.1- By Slate Interactive

Slate Interactive, a small studio known for their atmospheric puzzle games, wants to completely dismantle that idea. Are you going to pick this up

However, if you are tired of magic being reduced to a damage-per-second stat—if you long for a game that treats the arcane with the same reverence as Annihilation treated the Shimmer—buy this immediately. Disclaimer: This review is based on a pre-release

The goal of this chapter is simple: survive the night and escape the bay. But the method of survival is where Slate Interactive earns its genius. Forget mana bars. The Nature of Magic introduces the Phonetic Wheel .