If Pale Carnations is a public spectacle of degradation and The Assistant is a slow office takeover, Under Control sits somewhere in between: private, domestic, and methodical. It lacks the humor of Corruption or the sheer volume of content in Harem Hotel , but its quality-per-scene ratio is notably high. Slusiom is clearly influenced by the psychological thriller genre (films like The Gift or Creep ) more than standard adult games.
The UI is clean and minimalist: dark greys, small fonts, and a sandbox-style map that lets you choose your next action (eavesdrop, patrol, “invite,” etc.). The version number (0.1.22A) suggests iterative refinement, and indeed, I encountered no major bugs or broken paths. The music is sparse—mostly low, ambient drones—which amplifies the tension rather than distracting from it. Under Control -v0.1.22A- By Slusiom
Under Control -v0.1.22A- is a diamond in the rough—sharp-edged, dark, and highly promising. It respects your intelligence by not rushing its kinks, and it respects the genre by treating control as a process, not a button. The current build will leave you wanting more, but that’s a sign of effective writing, not frustration. If Pale Carnations is a public spectacle of
The writing in v0.1.22A is lean but effective. Slusiom favors implication over exposition. You learn about the characters’ fears, secrets, and desires not through long monologues, but through environmental details, hesitant dialogue, and your own decisions as the player. The main female leads—each with distinct personalities (the cold professional, the fragile dependent, the rebellious wildcard)—react believably to your escalating demands. Their resistance doesn’t vanish overnight, which is the game’s greatest strength. The UI is clean and minimalist: dark greys,